The name Zli Mōv Med is derived from the Wood Elvish language, as Zli Mōv Med was founded by Esgarbes Khirsa, who was culturaly Wood Elven.
Climate
Zli Mōv Med has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being an icy 28°C (82°F) and its average temperature during the winter being a cold -10°C (14°F). Zli Mōv Med receives an average of 208 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Zli Mōv Med covers an area of nearly 453 km2 (181 mi2), and an average elevation of 2406 m (7893 ft) above sea level.
Overview
Zli Mōv Med was founded durring the late 18th century in early fall of the year 1670, by Esgarbes Khirsa. The establishment of the new community went well, with no major obsticles durring construction.
Zli Mōv Med was built using the conventions of Wood Elven durring the late 18th century. Naturaly, all settlmentss have their own look to them, and Zli Mōv Med is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Zli Mōv Med is buildings have been located at convienant points along the dale Zli Mōv Med was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the narrow cobblestone streets flow where they are able to be made rather than folowing the most convienant paths. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Unfortuantly, these robustly designed timber walls are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
A quick look in any direction shows Zli Mōv Med is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.
Civic Infrastructure
Zli Mōv Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Zli Mōv Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Zli Mōv Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Zli Mōv Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Zli Mōv Med's parks.
Zli Mōv Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zli Mōv Med.
Zli Mōv Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Zli Mōv Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Zli Mōv Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Zli Mōv Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Zli Mōv Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Zli Mōv Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Zli Mōv Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zli Mōv Med's public wards, blessings, and other arcane systems.
Zli Mōv Med has an Millitary Academy which trains military officers and specilists.
Zli Mōv Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Zli Mōv Med's grid is powered by an arcane means.
Zli Mōv Med possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Zli Mōv Med has a first rate hospital which caters to anyone in need of long term medical care.
Zli Mōv Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Zli Mōv Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Zli Mōv Med's natural decorations nor waterways.
Zli Mōv Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Zli Mōv Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Zli Mōv Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Zli Mōv Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Zli Mōv Med's chapel was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
In Zli Mōv Med there are unidentifiable people in the fog, but it seems to be okay.
The Witchcrow near Zli Mōv Med are known to be almost tame, such that they can be put to domestic use.
Zli Mōv Med's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Conjuration energies of tier 2 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 211
Farmers: 289
Farm Laborer: 509
Hunters: 411
Milk Maids: 289
Ranchers: 139
Ranch Hands: 293
Shepherds: 274
Farmland: 432477 m2
Cattle and Similar Creatures: 26762
Poultry: 321147
Swine: 21409
Sheep: 1070
Goats: 214
Horses, Mounts, and Beasts of Burden: 10704
Craftsmen
Arms and Toolmakers: 205
Blacksmiths: 243
Bookbinders: 133
Buckle-makers: 144
Cabinetmakers: 227
Candlemakers: 334
Carpenters: 350
Clothmakers: 281
Coach and Harness Makers: 112
Coopers: 274
Copper, Brass, Tin, Zinc, and Lead Workers: 151
Copyists: 103
Cutlers: 89
Fabricworkers: 243
Farrier: 611
Furriers: 69
Glassworkers: 314
Gunsmiths: 246
Harness-Makers: 105
Hatters: 207
Hosiery Workers: 78
Jewelers: 117
Leatherwrights: 274
Locksmiths: 112
Matchstick makers: 162
Musical Instrument Makers: 155
Painters, Structures and Fixtures: 132
Paper Workers: 159
Plasterers: 137
Pursemakers: 175
Roofers: 111
Ropemakers: 103
Rugmakers: 100
Saddlers: 194
Scabbardmakers: 216
Scalemakers: 115
Scientific, Surgical, and Optical Instrument Makers: 68
Sculptors, Structures and Fixtures: 105
Shoemakers: 101
Soap and Tallow Workers: 389
Tailors: 690
Tanners: 142
Upholsterers: 159
Watchmakers: 140
Weavers: 297
Whitesmiths: 89
Merchants
Adventuring Goods Retellers: 73
Arcana Sellers: 72
Beer-Sellers: 146
Booksellers: 167
Butchers: 267
Chandlers: 267
Chicken Butchers: 293
Entrepreneurs: 114
Fine Clothiers: 254
Fishmongers: 267
Florists: 66
Potion Sellers: 175
Resellers: 428
Spice Merchants: 137
Wine-sellers: 214
Wheelwright: 178
Woodsellers: 100
Service workers
Bakers: 563
Barbers: 455
Coachmen: 159
Cooks: 446
Doctors: 240
Gamekeepers: 175
Grooms: 96
Hairdressers: 356
Healers: 329
Housekeepers: 297
Housemaids: 713
House Stewards: 267
Inns: 101
Laundry maids: 194
Maidservants: 369
Nursery Maids: 194
Pastrycooks: 382
Restaurateur: 382
Tavern Keepers: 535
Specialized Laborer
Ashworkers: 149
Bleachers: 99
Chemical Workers: 60
Coal Heavers: 218
In-Town Couriers: 227
Long Haul Couriers: 254
Dockyard Workers: 218
Gas Workers: 53
Hay Merchants: 93
Leech Collectors: 285
Millers: 237
Miners: 237
Oilmen and Polishers: 172
Postmen: 248
Pure Finder: 136
Skinners: 314
Sugar Refiners: 61
Tosher: 172
Warehousemen: 356
Watercarriers: 240
Watermen, Bargemen, etc.: 382
Skilled Laborers
Accountants: 139
Alchemist: 158
Clerk: 214
Dentists: 105
Educators: 310
Engineers: 148
Gardeners: 103
Mages: 81
Plumbers: 117
Pharmacist: 124
Professors: 45
Scientists: 79
Wizards: 47
Civil Servants
Adventurers: 103
Bankers: 151
Civil Clerks: 237
Civic Iudex: 121
Consultants: 70
Exorcist: 243
Fixers: 130
Kami Clerk: 211
Landlords: 207
Lawyers: 125
Legend Keepers: 169
Militia Officers: 973
Monks, Monastic: 324
Monks, Civic: 314
Historian, Oral: 243
Historian, Textual: 130
Policemen, Sheriffs, etc.: 243
Priests: 396
Rangers: 144
Rat Catchers: 168
Scholars: 164
Spiritualist: 194
Slayers: 60
Storytellers: 350
Military Officers: 356
Cottage Industries
Brewers: 305
Comfort Services: 396
Enchanters: 123
Herbalists: 125
Jaminators: 334
Needleworkers: 324
Potters: 184
Preserve Makers: 324
Quilters: 159
Seamsters: 535
Spinners: 314
Tinker: 117
Weaver: 254
Artists
Actors: 117
Architects: 42
Bards: 175
Costumers: 66
Dancers: 125
Drafters: 68
Engravers: 84
Fine Furniture Carpenters: 52
Glaziers: 117
Inlayers: 101
Musicians: 324
Painters, Art: 54
Playwrights: 117
Sculptors, Art: 93
Wood Carvers: 446
Writers: 334
Produce Industries
Butter Churners: 334
Canners: 324
Cheesmakers: 369
Ice Merchants: 47
Millers: 227
Picklers: 178
Smokers: 139
Stockmakers: 121
Tobacconists: 162
Tallowmakers: 227
40280 of Zli Mōv Med's population work within a Foundational Occupation.
2204 work in Agriculture
8961 work as Craftsmen
3218 work as Merchants
6253 work as Service Workers
4211 work as General Laborers
1670 work as Skilled Laborers
5826 work as Civil Servants
3494 work in Cottage Industries
2315 work as Artists
2128 work in Produce Industries
59276 of Zli Mōv Med's population do not work in a formal occupation, but do contribute to the local economy. 7493 (7%) are noncontributers.
Points of Interest
Due to a magical anomaly, Zli Mōv Med is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
Zli Mōv Med used to be much richer, but something happened in the last (8018 % 6)+1 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.
The the a mantle of Augury, an a mantle imbued with notable amounts of Augury energies was created near Zli Mōv Med by in time immemorial, reportedly some time during the late 2nd century.